Teamwork & Strategy

How she leads

Spirit World

created marketability test campaigns with a CPI of $0.67 in the USA

Casual Farming Indie Mobile Game | Marketability Test Campaign | 2025

Team size

Methodology

Project Duration

My Achievement

4

Agile + Kanban

8 weeks

$0.67 CPI

Role Creative Marketing Lead / UA Manager / Content Creator

Responsibilities Creative Direction, Content Creation, Copywriting, Project Management and Campaign Management.

For this marketability test campaign, I had the primary responsibility for planning, producing, delivering and running the campaign, in close collaboration with the CEO, Game Developer and Artists.

I maintatined clear communication with the team, documenting the project progress, reporting on potential risk factors, while paying close attention to game development state, adjusting my project scope to best align with the game development process. Ensuring my campaign would stay true to the games current live state, highlighting the most relevant features and USPs.

Spirit World offers a lighthearted path to self-care and inner peace. Helping players improve mental wellness through calming mini-games like meditation and breathing exercises to exhale their worries away. 

Choco chef

Optimized production time by 50%, without compromising on quality

Match 3 Mobile Game | Marketability Test Project | 2023

Team size

Methodology

Project Duration

my Achievement

8

Agile + Kanban

3 weeks

50% time reduction

Role Sr. Creative Marketing Manager

Responsibilities Creative Direction, Team Management, Project Management and Hands-on Creative Production. 

This game got greenlit for soft launch after the marketability test performed well, even with the shortened project duration. 

Choco Chef was a match 3 mobile game combined with story progression, collecting and crafting features. You follow the story of a female protagonist, who has returned home to take over her grandmothers’ bakery. 

Munchies

around 25% CPI improvement, not considering the market "headwinds"

Match 3 Mobile Game | Marketability Test Project | 2021

Team size

Methodology

Project Duration

my Achievement

8

Agile + Kanban

6 weeks

25% CPI improvement

Role Creative Marketing Coordinator

Responsibilities Creative Direction, Team Management, Project Management and Hands-on Creative Production. 

Developed an entire creative production workflow used and improved upon for every marketability test project going forward. Established collaboration between the marketing and game development team, through transparent communication and aknowlegement of challenges both teams were facing at the time. 

Managed the team and project on a day-to-day basis. Planning, coordinating, and following up on the team’s workload on a weekly basis (incl. backlog grooming, sprint planning, daily standups, release management). Focused on creating a supportive, kind and motivating environment for the team. I made sure to keep stakeholders, management, and the team informed about the project state and potentail risk factors.

Munchies a colorful cartoon themed match 3 mobile game, with an interesting booster combo feature, and a rebuild progression system.

Metroland

Increased trailer click-through rate (CTR) on Google Play Store by 146.67%, from 4.5% to 11.1%, through strategic thumbnail redesign

Endless Runner | Store Creatives Production Cycle | 2019 - 2020

Metroland is a vibrant endless runner available on Nintendo Switch, Google Play Store and other platforms. This arcade-style game challenges players to run, dodge obstacles, and collect rewards while escaping oppressive forces in a futuristic world.
Main responsibilities Content Creation, Project Management, Go-To-Market Strategy and Social Media Management.

Team size

Project Duration

Achievement

6

4 weeks pr. cycle

146.67% CTR increase

Subway Surfers

Optimized production time by 50%, increased quality & content output by 40%

Endless Runner | Store Creatives Production Cycle | 2016 - 2018

Subway Surfers is an endless runner, with 1B+ downloads. A global hit amongst teens and young adults. This was the first big title she worked on, hired as an Associate Creative Marketing Assistant and then promoted to Creative Marketing Coordinator. Main responsibilities starting with Content Creation gradually expanding to include Creative Direction and Project Management.

Team size

Project Duration

Achievement

3-6

4 weeks pr. cycle

50% time reduction

Portfolio by sally storm

Sr. Creative Marketing Manager